# -*- test-case-name: twisted.test.test_threadpool -*-
# Copyright (c) Twisted Matrix Laboratories.
# See LICENSE for details.

"""
twisted.python.threadpool: a pool of threads to which we dispatch tasks.

In most cases you can just use C{reactor.callInThread} and friends
instead of creating a thread pool directly.
"""

from __future__ import division, absolute_import

try:
    from Queue import Queue
except ImportError:
    from queue import Queue
import threading
import copy

from twisted.python import log, context, failure


WorkerStop = object()


class ThreadPool:
    """
    This class (hopefully) generalizes the functionality of a pool of
    threads to which work can be dispatched.

    L{callInThread} and L{stop} should only be called from
    a single thread, unless you make a subclass where L{stop} and
    L{_startSomeWorkers} are synchronized.
    """
    min = 5
    max = 20
    joined = False
    started = False
    workers = 0
    name = None

    threadFactory = threading.Thread
    currentThread = staticmethod(threading.currentThread)

    def __init__(self, minthreads=5, maxthreads=20, name=None):
        """
        Create a new threadpool.

        @param minthreads: minimum number of threads in the pool
        @param maxthreads: maximum number of threads in the pool
        """
        assert minthreads >= 0, 'minimum is negative'
        assert minthreads <= maxthreads, 'minimum is greater than maximum'
        self.q = Queue(0)
        self.min = minthreads
        self.max = maxthreads
        self.name = name
        self.waiters = []
        self.threads = []
        self.working = []


    def start(self):
        """
        Start the threadpool.
        """
        self.joined = False
        self.started = True
        # Start some threads.
        self.adjustPoolsize()


    def startAWorker(self):
        self.workers += 1
        name = "PoolThread-%s-%s" % (self.name or id(self), self.workers)
        newThread = self.threadFactory(target=self._worker, name=name)
        self.threads.append(newThread)
        newThread.start()


    def stopAWorker(self):
        self.q.put(WorkerStop)
        self.workers -= 1


    def __setstate__(self, state):
        self.__dict__ = state
        ThreadPool.__init__(self, self.min, self.max)


    def __getstate__(self):
        state = {}
        state['min'] = self.min
        state['max'] = self.max
        return state


    def _startSomeWorkers(self):
        neededSize = self.q.qsize() + len(self.working)
        # Create enough, but not too many
        while self.workers < min(self.max, neededSize):
            self.startAWorker()


    def callInThread(self, func, *args, **kw):
        """
        Call a callable object in a separate thread.

        @param func: callable object to be called in separate thread

        @param *args: positional arguments to be passed to C{func}

        @param **kw: keyword args to be passed to C{func}
        """
        self.callInThreadWithCallback(None, func, *args, **kw)


    def callInThreadWithCallback(self, onResult, func, *args, **kw):
        """
        Call a callable object in a separate thread and call C{onResult}
        with the return value, or a L{twisted.python.failure.Failure}
        if the callable raises an exception.

        The callable is allowed to block, but the C{onResult} function
        must not block and should perform as little work as possible.

        A typical action for C{onResult} for a threadpool used with a
        Twisted reactor would be to schedule a
        L{twisted.internet.defer.Deferred} to fire in the main
        reactor thread using C{.callFromThread}.  Note that C{onResult}
        is called inside the separate thread, not inside the reactor thread.

        @param onResult: a callable with the signature C{(success, result)}.
            If the callable returns normally, C{onResult} is called with
            C{(True, result)} where C{result} is the return value of the
            callable. If the callable throws an exception, C{onResult} is
            called with C{(False, failure)}.

            Optionally, C{onResult} may be C{None}, in which case it is not
            called at all.

        @param func: callable object to be called in separate thread

        @param *args: positional arguments to be passed to C{func}

        @param **kwargs: keyword arguments to be passed to C{func}
        """
        if self.joined:
            return
        ctx = context.theContextTracker.currentContext().contexts[-1]
        o = (ctx, func, args, kw, onResult)
        self.q.put(o)
        if self.started:
            self._startSomeWorkers()


    def _worker(self):
        """
        Method used as target of the created threads: retrieve a task to run
        from the threadpool, run it, and proceed to the next task until
        threadpool is stopped.
        """
        ct = self.currentThread()
        o = self.q.get()
        while o is not WorkerStop:
            self.working.append(ct)
            ctx, function, args, kwargs, onResult = o
            del o

            try:
                result = context.call(ctx, function, *args, **kwargs)
                success = True
            except:
                success = False
                if onResult is None:
                    context.call(ctx, log.err)
                    result = None
                else:
                    result = failure.Failure()

            del function, args, kwargs

            self.working.remove(ct)

            if onResult is not None:
                try:
                    context.call(ctx, onResult, success, result)
                except:
                    context.call(ctx, log.err)

            del ctx, onResult, result

            self.waiters.append(ct)
            o = self.q.get()
            self.waiters.remove(ct)

        self.threads.remove(ct)


    def stop(self):
        """
        Shutdown the threads in the threadpool.
        """
        self.joined = True
        threads = copy.copy(self.threads)
        while self.workers:
            self.q.put(WorkerStop)
            self.workers -= 1

        # and let's just make sure
        # FIXME: threads that have died before calling stop() are not joined.
        for thread in threads:
            thread.join()


    def adjustPoolsize(self, minthreads=None, maxthreads=None):
        if minthreads is None:
            minthreads = self.min
        if maxthreads is None:
            maxthreads = self.max

        assert minthreads >= 0, 'minimum is negative'
        assert minthreads <= maxthreads, 'minimum is greater than maximum'

        self.min = minthreads
        self.max = maxthreads
        if not self.started:
            return

        # Kill of some threads if we have too many.
        while self.workers > self.max:
            self.stopAWorker()
        # Start some threads if we have too few.
        while self.workers < self.min:
            self.startAWorker()
        # Start some threads if there is a need.
        self._startSomeWorkers()


    def dumpStats(self):
        log.msg('queue: %s'   % self.q.queue)
        log.msg('waiters: %s' % self.waiters)
        log.msg('workers: %s' % self.working)
        log.msg('total: %s'   % self.threads)
